timebar interactively stretching keyframes
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Aug. 13, 2017 8:19 p.m.
Is there a way to interactively stretch keyframes on the timebar? the ‘visual stretch/paste’ doesn't have that grab and stretch feeeling.
Enivob
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Aug. 13, 2017 9:35 p.m.
Have you tried activating the Box Handle button in the Animation Editor?
Using Houdini Indie 20.5 Windows 11 64GB Ryzen 16 core. nVidia 3060RTX 12BG RAM.
Aug. 13, 2017 9:57 p.m.
does that work for you? it has no effect in the timebar.
Enivob
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2657 posts
Joined: June 2008
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Aug. 15, 2017 10:01 p.m.
Yeah, I wish Houdini's playbar worked like C4Ds. The box handle does work for me in the Animation Editor. I did not know you could edit keyframes in the playbar. I guess I'll have to look into that.
Using Houdini Indie 20.5 Windows 11 64GB Ryzen 16 core. nVidia 3060RTX 12BG RAM.
Aug. 15, 2017 10:21 p.m.
Figured it out. the MMB on the little bit inside handle - without a highlight showing that you've grabbed it and being so small, it's very easy to make a mistake and miss it which makes the selection disappear.
Attachments:
TimebarScaleKeys.gif (118.8 KB)