Rendering Pyro simulation with mantra and a weird camera shake bug

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I have Houdini 16.0.557 and 16.0.705 for windows and when I do a render sequence using the bottom left Launch Ouput Driver everything is fine but as soon as I try to do a render using a Mantra Output node I always get a weird camera shake in my sequence.

Do you guys have any idea what is going on? Could it be related to a Unit bug?


Thanks in advance.
Edited by GabrielCharest - Sept. 10, 2017 13:32:45
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