Undo for viewport navigation ?

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Hello,

Is there a way to undo only current viewport navigation like we do with “Alt+Z” in Softimage ?

Thanks
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Exactly this behavior no, but there's something one can do to emulate that:
navigate your viewport through a locked camera (3rd lock icon on the tool bar on the right side of the viewport).
Of course it's rather limited for an “in the now” usage so to speak, since the undo will fill with other actions as you work and you won't be able to undo your camera changes.
File a RFE for “separate camera undo/redo stack” if you miss this feature so much.
Edited by McNistor - June 27, 2018 06:14:47
https://www.artstation.com/artist/mcnistor [www.artstation.com]
metaphysical wildcard
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I see, then when I do Ctrl+Z it will undo current camera position ?
Ok, as you say that's not the same because here we also undo action but thank you for the tip !
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Yes, I'll file a RFE for this.
Thank you.
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Very nice, I was about to start a thread about that. Would be cool if it's implemented in v17
Houdini advanced newbie
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Grendizer
…Would be cool if it's implemented in v17

Was it?
Just rotated view with the pivot in the wrong place and I want to go back… let me go back… can't I go back?

Alternately, is there a “pivot view on center” or “pivot on selected” versus “pivot at camera point” button?
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Found “g” or space+“g” to pivot around selected, and can change pivot behavior under Camera Tool popup menu to “Keep Pivot on Tumble/Rotate”
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Good! Can someone with V17 tell us if undo camera is here?
Edited by Grendizer - Nov. 28, 2018 02:19:42
Houdini advanced newbie
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Grendizer
Good! Can someone with V17 tell us if undo camera is here?
No, there is not still present in H17.
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We logged an RFE for this feature a few years ago. It's ID is #73866 if you want to reference it in your RFEs
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cval
We logged an RFE for this feature a few years ago. It's ID is #73866 if you want to reference it in your RFEs
Updated my exact same request (#63120) with the reference to your RFE number !
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Can we upvote RFEs?
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