Stick Grain on Revolving Object

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Hello, this is a question about the grain solver.
I'm a houdini newbie so maybe this is a basic question. I havn't seen anything about this problem on the forum yet :
I have a pop grain emmitting above a revolving plane.
I would like the grains to stick to the plane.
But, particles are ejected from the plane with centrifuge force, the friction isn't working, they don't stick at all.
I haven't found the parameter that makes them stick, I used the static threshold, but they don't work with a moving object.
Does anyone know how I can a get that effect ?
Thanks for your help !

Here is the scene

Attachments:
sticky grain.hip (496.6 KB)

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On the popsolver, under Collision Behavior, activate Add Hit Attributes then select Stick from the Response drop down.
Edited by Enivob - Oct. 3, 2018 09:09:50
Using Houdini Indie 20.5
Windows 11 64GB Ryzen 16 core.
nVidia 3060RTX 12BG RAM.
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