Pyro FX in Houdini 17

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I am beginning to learn Pyro FX in Houdini using the latest version update with 17. As a resource for learning I was trying to utilize https://app.pluralsight.com/library/courses/introduction-houdini-pyro-2504/table-of-contents [app.pluralsight.com] <== This tutorial uses version 15.5 I have included a screen shot as an example of a problem I am encountering. From my very limited knowledge base it appears that there a some fundamental differences that I can not find away around. At the superficial level of the interface, the tabs and setting that accompany some of them in version 15.5 are totally absent in the corresponding area in 17.

Question: Are there any good resource for learning Pyro FX in 17 yet?

I have a pretty good understanding of Houdini's interface,but have been unable to find the various values or tabs in a different place in Houdini 17 to allow me to continue with this tutorial. I actually have a need to pursue Pyro FX in Houdini but need to find a path.
Question: Any helpful suggestion would be greatly appreciated.
Thank You!
Edited by digitalsmith - Oct. 13, 2018 17:34:13

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Hey, there's a major difference between the old and the new pyro when it comes to sourcing. Now Pyro is sourcing volume from points, so the tab here is just to select a primitive group to scatter the point from. If you don't precise a group, it will scatter from the entire object.
If you want to learn how pyro works in Houdini 17, just make a explosion with the shelf tool and then study it
Otherwise, you can watch this : https://vimeo.com/293116223 [vimeo.com]
I belive they deal with pyro at 1h06mins. The new method of sourcing is much more faster.
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