New Waterwater Masterclass

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New Whitewater Masterclass [sidefx.co] just published - by SideFX developer Omar Zarifi

This masterclass covers features of the redesigned whitewater system in Houdini 17. It starts with an overview of the major changes to the system. The new workflow is then demonstrated by adding whitewater to several simple scenarios, including a beach and a rock splash.
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Great masterclass guys, lots of info to take in. Any chance of a future tutorial about the PopFluid node used in the whitewater setup? Seems like there are lots of uses for it and would be good to know more about this great addition to H17!
Dan Warder
Senior FX TD - Framestore
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