Extracting curves from objects

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Hi,

Super new to houdini etc…

I'm trying to figure out how to extract curves from an object similarly to the functions within maya and rhino, any help would be swell.

Cheers
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If it's nurbs, (or can be converted to nurbs), use a carve sop with extract turned on.
Sean Lewkiw
CG Supervisor
Machine FX - Cinesite MTL
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I wrote a similar HDA, hope it helps. check this out
https://youtu.be/_0_ZnD-iusE [youtu.be]
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There is also a tool in the game dev tools called:
Edge Group to Curve

Cheers
CYTE
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