Adding Materials and Textures to Cloths After Cloths

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Joined: Nov. 2018
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I did a cloth simulation and it worked perfect and fast in H18!

The problem I have these days is adding materials and textures to the cloth after the simulation. I add the materials as normal materials node, but it displays as black textures. I added unpack and normal nodes before the materials node, but still nothing working.

Would like to know how to solve this ?
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what about BEFORE Cloths ?

ie. sort out your uv/mat..etc..etc…on the initial static geo BEFORE you fed that into cloth. then use point deform to deform that static geo with the result out of vellum.
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