Hi, I have what is hopefully a very basic question. How do I move the points in the red center group so that they form a perfect circle, but shifting as little as possible from their original positions? The type of thing that would be done in Blender etc. with a spherize / circularize action. The points are already flattened in the y direction.
My vex isn't great yet. I did consider getting a normalized vector from the center for each point, which would be ok except the distribution wouldn't be even around the circle. I also considered using sin / cos to reconstruct the x / y positions for each point, but this would twist them away from their current locations, needing to be rotated back by an arbitrary (i.e. non-procedural) amount.
Noob question: Move points to circle
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nice you came to it 
