How can I set start frame from 1001 with "Work Item Expand"?

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Hi

I want to make a montage video in PDG.
One is an image sequence created from a scene file, and the other is an image sequence created from a ffmpeg.

My scene file starts at frame 1001. However, if you try to do a Work Item Expand node after FFmpeg Extract Images, the frame will start at 1.
Therefore, the work item will not fit when using the Partition by Frame node.

Is there any way around this?

On the left side of the screenshot are three 1001-1120 frame wedges.
On the right is an image sequence of 120 frames of MP4 video.
So I want to make 120 work items using Partition by Frame.
Edited by hachigatsunanoka - April 13, 2020 02:07:15

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Currently, you'll need to use something like an Attribute Create to edit the work item frame manually. However, I've just added a new parameter to the work item expand to help in this situation. Starting with tomorrow's daily build of Houdini 18.0, the work item expand has a parm for setting the frame start and step value. You'll be able to set that to 1001 in your case, and it should work as you expect.
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tpetrick
Currently, you'll need to use something like an Attribute Create to edit the work item frame manually. However, I've just added a new parameter to the work item expand to help in this situation. Starting with tomorrow's daily build of Houdini 18.0, the work item expand has a parm for setting the frame start and step value. You'll be able to set that to 1001 in your case, and it should work as you expect.

Thank you for your quick support! I’ll try that!
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