Instancing Maya

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I'm trying to bake the HDA output as instances. But for some reason the instancer will return empty, I'm not sure what I'm doing wrong, as this is my first time trying it out. I have read the documentation, but it doesn't really tell me how to utilize it, or I'm not understanding it correctly.

If I can return points that would be also lovely, I rather not export a separate file, cause it will feel like the workflow will be broken, cause you need to export and then import something, which kind of defeats the point.
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Hi Laura,

This is a current limitation of the plugin and its use of particle instancers. To get around this, on your asset in Maya uncheck “Use Instancer Node”, then click bake.
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Thank you very much! This already will help a lot.
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