I've been experimenting with the Labs Maps Baker to produce height/displacement maps. Ended up finding a very nice workflow. It's not obvious at first how to get good results, so I wanted to share here in case anybody down the line is looking for tips.
Pardon the lumpy demo geo, just threw something together quick in Blender to showcase a variety of surface displacement. The HIP file uses 3Delight, but the height map should work fine in any renderer. Project file here (OneDrive): https://tinyurl.com/y7uthmfw [tinyurl.com]