SideFX Labs height/displacement map bake

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I've been experimenting with the Labs Maps Baker to produce height/displacement maps. Ended up finding a very nice workflow. It's not obvious at first how to get good results, so I wanted to share here in case anybody down the line is looking for tips.

Pardon the lumpy demo geo, just threw something together quick in Blender to showcase a variety of surface displacement. The HIP file uses 3Delight, but the height map should work fine in any renderer. Project file here (OneDrive): https://tinyurl.com/y7uthmfw [tinyurl.com]

Original geo:



Baked render:

Edited by BrianHanke - Dec. 14, 2020 15:35:33

Attachments:
high.png (350.5 KB)
low.png (353.7 KB)

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