How to edit the Shaders on a FBX file imported by node?

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Hi There! Today I was trying to solve a problem. I can't find a way to edit the shaders on my imported FBX character through "fbx character import" ( pic #7 ) node (just one main material base is shown. Istead if I import the same FBX using "Filmbox FBX" option on FILE menu( pic #6 ), all the 16 shaders are available to edit easily. There's any way to resolve this please? Thank you in advance!

Attachments:
houdini_1.JPG (234.2 KB)
houdini_2.JPG (225.6 KB)
houdini_3.JPG (245.9 KB)
houdini_4.JPG (264.3 KB)
houdini_5.JPG (233.5 KB)
houdini_6.JPG (464.0 KB)
houdini_7.jpg (429.9 KB)

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I believe it's done through overrides
look at s@material_override prim attribute on your geo
Tomas Slancik
CG Supervisor
Framestore, NY
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