groups seem to work to for isolating specific peices of the simulation .. on this topic,
I ran into a problem a few weeks back where I wanted to have the invididual RBD objects' transform effect objects which would go inside of them (to be the parent pretty much) … after .. they were simulated.
So, I came up with this hack-job that used 3 points to calculate the up vector and then applied the transform / relative rotation etc. But is there a simpler way? Just to somehow access the individual transform of an RBD?