How do I set the UE4 Trace Responses in a HDA?
2031
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- evilpikmin
- Member

- 17 posts
- Joined: May 2014
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Ive managed to set the Phys Material Override with:
unreal_uproperty_physmaterialoverride
and the Collision preset with:
unreal_uproperty_CollisionProfileName
But does anyone know how I can now set the Camera Trace response to ignore?!
All help appreciated!
Attachments:
setting_uproprty.jpg (25.1 KB)
I would just make a new preset :shrug:
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- evilpikmin
- Member

- 17 posts
- Joined: May 2014
- Offline
Eetu_Mainframe
I would just make a new preset :shrug:
Yeah thats what I have ended up doing which is fine. It took me so long to find out that I needed to use
unreal_uproperty_CollisionProfileName
to change the Collision Preset, that I thought there might be some other naming involved.
Thanks for the suggestion and if anyone else knows another way Id still love to hear it!