Can houdini separate objects like maya can?

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What do i need to do to extract several faces as their own object from an existing object?
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Joined: Sept. 2018
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see object merge node in documentation
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You'll need a Group SOP to create a group of those faces, then in your other object, place an Object Merge to pull in that object and group.
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There's also the extract shelf tool on the modify shelf. Select faces, tab->extract
Note that it doesn't remove the selection from the original object, it creates more of a 'duplicate' that references the original.
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