i am exporting a simple animated object that does not deform ,just transforms, but still the file size is really big compared to the static model.
Is there a way to reduce the filesize?i am not saving any attributes
Maybe fbx is a better choice?After some testing i couldn't get it to export an animation. i don't want to export a sequence. Just one file
Alembic animation export reduce filesize
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- papsphilip
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- papsphilip
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I have already tried to set the Geometry option to save Transform Geometry only and not Deforming. Also i do not save any attributes. My geometry is around 5mb when i save one frame alembic, but when i save an animation of 650 frames its 85mb.
Does this sound reasonable? Since the only thing that changes is my packed primitives transforms.
Also my geo has around 35.000points
Does this sound reasonable? Since the only thing that changes is my packed primitives transforms.
Also my geo has around 35.000points
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- jsmack
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- papsphilip
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- jsmack
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