Hi!
I created a high res Rock, saved the .ass and forgot to create a low res of it. I also forgot to save so I cant get the source .hip of it. Is there a way to "extract" geo info from it? If I can set the display to "points" and see the shape of the rock in the viewport, wouldn't it be possible to get those points... somehow?!
-Olivier
Arnold .ass : Extract point cloud?! [SOLVED]
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- olivierth
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- 1184 posts
- Joined: April 2017
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- olivierth
- Member
- 1184 posts
- Joined: April 2017
- Offline
Alright, found it!
If you create an Arnold Procedural with your .ass geometry path in it, you simply dive inside that node and inside the arnold_procedural_viewport1 hda. Inside, you can access the points. I used a convex hull and it works! I'll be able to create my low res from those points.
-Olivier
If you create an Arnold Procedural with your .ass geometry path in it, you simply dive inside that node and inside the arnold_procedural_viewport1 hda. Inside, you can access the points. I used a convex hull and it works! I'll be able to create my low res from those points.
-Olivier
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