Fracture Model into small cubes.

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I'm trying to fracture a model into small cubes.
I have grids copied on points to create the cutting object.
Not sure what is the best way to do this. The results aren't work so well.
See image.
Any suggestions on the best approach would be appreciated?





Thanks
Edited by Ralph Pinel - May 9, 2023 07:39:06

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Frame.jpg (837.8 KB)

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Here's a couple of ways of achieving what you're after.
The first method cuts up your geometry using voronoi fracture, as long as all the points are aligned you'll get boxes, except at the surface.
The second method simply instances cubes inside your geometry.

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Boxify.hip (311.8 KB)

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Thanks for this.

Didn't think of using a box sop in this way.
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