I am trying to learn how to create USD assets. I have a group of megascans (57 similar objects) and I want to turn them into one USD file to scatter them all over my scene.
I followed a lot of tutorials. Each one was following different processes for some reason and nothing worked because they were all on H18.5 and H19 and I am on H19.5, so I ended up following the documentation Intro to LOPs tutorial 1 [www.sidefx.com].
Well, so far I feel like the documentation needs updating because a few stuff are just not correct and I just can't make it work.
First of all, at Step 4, it says that I should create a Reference LOP node and then select the Reference Type ▸ Reference From Multi-input parameter option.
That option does not exist as shown in the image attached.
Second, at Step 7 it says create a Reference LOP node and at part 3 it says "in the Composition section, use the Reference File parameter to browse to your USD file and load it"
Again, that option does not exist.
I ended up using the File pattern parameter as shown in case it is the right one but the USD comes in without materials.
I followed the documentation to the letter (when the letter was correct anyway) and it hasn't worked.
Are there updated instructions or tutorials about how to create USDs with multiple variants on H19.5 or is it all broken?
I am also attaching my hip file.
Thank you.


