rbd sticky constraints/ground plane strange issue

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Hello, I am having a strange issue with the ground plane. I am messing around with the new sticky RBD collisions. I am trying to make an object (that is being emitted) stick to another object (ground plane in this case) and different pieces. For some odd reason, my setup doesn't work on the ground plane. If you look at my video the objects just keep stacking with no collisions. If I move the ground plane down it works until reaching a height of 0 to which it starts breaking again. However, if I make my own ground plane geometry it works perfectly fine. What is going on here?

Thanks

Attachments:
rbd_issue.hiplc (392.3 KB)
rbd.gif (8.6 MB)

Thanks,

Evan
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