.picnc sequence of images

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I have an Educational license and want to make an Ocean. When I save the displacement maps it saves with the extension ".picnc"
When I load this sequence in RS textureand render I get an error:
"Texture Processor failed for ....picnc'! 'OpenImageIO could not find a format reader for ....0001.picnc".
I understand that "nc" at the end of the sufix stands for "non commercial". Then I used Mplayer to save the sequence as ".EXR".

And when I load the texture sequence I am getting this "!" in the RS Texture node:
"
Warning Cannot have channels which depend on time. "

Is all this an "Educational License" issue? Is a RS issue? Is there a way to solve this?

Thanks!
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Not loading a sequence is a Houdini vex compile issue. You can't embedd $F4 into a file name inside a subnet. What you can do is head up one level and alter the interface to include a file name and browse to your sequence there. Right-Click to Copy, then dive inside the subnet and paste the relative reference into your texture node's filename field.
Using Houdini Indie 20.5
Windows 11 64GB Ryzen 16 core.
nVidia 3060RTX 12BG RAM.
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Enivob
Not loading a sequence is a Houdini vex compile issue. You can't embedd $F4 into a file name inside a subnet. What you can do is head up one level and alter the interface to include a file name and browse to your sequence there. Right-Click to Copy, then dive inside the subnet and paste the relative reference into your texture node's filename field.
Thanks, I will try that.
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