In XSI this is not an issue, I double click on an edgeloop and most of the time it nicely selects the proper loop.
Not so much in Houdini, it works fine on quads, but with this geometry no matter what I try, LMB double click, Shift+A etc. it gives me bogus.
Is there some setting I can adjust to get a proper edge selection in Houdini ? I tried 20.0.751 and 20.5.360 but same difference. Because with the way edgeloop selections currently work in Houdini, something that should take a few minutes will take me hours.