I’ve been struggling to eliminate some stuttering issues in my volume. Currently, I’m using the retime node and have tried different volume blending Modes, but the problem persists.
Does anyone have any ideas or suggestions on how to fix this?
One tip is to never have a mix of blended and unblended frames, so make sure your retime coefficient never results in integer frames from the original sequence.
Tanto One tip is to never have a mix of blended and unblended frames, so make sure your retime coefficient never results in integer frames from the original sequence.
I have already given that a go in the results above, where the retime frames would never land on frames like 1001, 1002, etc. Unfortunately, that hasn't fixed the problem.
Your best bet would be to use Advected mode and making sure you have correct vel volume present in your cache
By correct I mean that it represents velocity per second at the current FPS
For example things like simming with timescale other than 1 would produce incompatible vel for retiming ao that would need to be reflected in the settings by scaling it accordingly for advection purposes
tamte Your best bet would be to use Advected mode and making sure you have correct vel volume present in your cache
By correct I mean that it represents velocity per second at the current FPS
For example things like simming with timescale other than 1 would produce incompatible vel for retiming ao that would need to be reflected in the settings by scaling it accordingly for advection purposes
By using a timescale on my sim, would there still be a way to get the correct velocity out? Or would there be no other option than to set the timescale to 1?