I am currently working on a building generator using Labs buildings from patterns. I managed to make it work in Unreal engine just fine. However there seems to be an issue with Houdini Engine not exporting component tags correctly, it only seems to export just one tag across all of the selected objects in Unreal.
Am I missing something or is this a known issue that has yet to be resolved?
I found a workaround for this which does not rely on tags for groups to be created. I am creating groups in my HDA and using those later in the chain. But it would be nice to use tags to create groups, since it is more artist friendly.