In Dynamic Solvers, How to get particle trajectories?

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I’m using Houdini to extract physical properties from particle data.

Specifically, I need to capture particle trajectories and velocities during the simulation.

In dynamic solvers like FLIP and Pyro, how can I extract particle trajectories that are consistently aligned by unique particle IDs?

Also, since the Pyro solver isn’t based on a particle system but rather uses a velocity field, what is the recommended method to retrieve that velocity field data?

Any advice or guidance would be greatly appreciated
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You can use Trail SOP or Particle Trail SOP to generate curve from point movements over time matching by i@id attribute if desired

For smoke you can advect particles within and use Trail SOP on those

Or to get traced lines within a velocity field on any single frame you can also use Volume Trail SOP
Edited by tamte - Feb. 27, 2025 15:08:31
Tomas Slancik
CG Supervisor
Framestore, NY
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