Brawl Inferno

Fun little project that worked at Griffin Animation Academy.
Character rigs are from 3Dfiggins.con
Animation and initial environment layout by Paulo Man
Additional Animation fix by Eddie Chew.

I was responsible for all FX elements,shot lighting, Additional environment lookdev,CFX(cloth modelling &Sim) & compositing.

Softwares used- Houdini, Redshift, Marvelous designer (cloth Modelling), Substance Painter, Nuke

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