I've been playing with a VEX solver to simulate cell division or mitosis. It turned out that if I created poly lines between the particles as they divided, quite interesting geometric structures emerged.

I've blogged about the technique here:

http://flexmonkey.blogspot.co.uk/2016/09/simulating-mitosis-in-houdini.html

...and here:

http://flexmonkey.blogspot.co.uk/2016/10/creating-geometric-structure-from.html

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