This is the animation I created for Mardini 2026, Day 12 (Jiggle). It features a flan covered in syrup being sliced by a spoon, which was modeled and animated in Houdini.

The simulation was done using MPM (Material Point Method) to achieve the soft, gelatin-like behavior of the flan. The spoon animation was keyframed, with subtle procedural noise layered on top to introduce slight irregularities in rotation and position, giving it a more organic and less mechanically perfect motion.

Generalist
San Salvador | El Salvador

3D artist focused on procedural and simulation-based visual effects for film and commercials.



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