Project 1 Trailer
Nov 07, 2023
A sneak peak of an ongoing passion project I started in January. I used Houdini for the assembly, FX, surfacing, lighting and rendering.
Originally I tried rendering using Cycles in Blender, but it kept crashing due to the complexity of the scene. I ported everything to Houdini and rendered with Karma XPU, which was a new experience. Despite being a new renderer, Karma was fast and stable which made lookdev fun. The new subsurface feature was great for the flaps on the character and the hand pit.
I made everything in this trailer from scratch, except for the good looking artwork in the middle drawn by Ben Poate. I did the animation using a Rokoko Motion Capture Suit, with cleanup in Blender.
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