Water sim : FLIP Solver
Splash sim : WhiteWater Solver
Fur sim : Vellum Solver

Chiba | Japan



COMMENTS

  • SergioGarciaFx 5 years ago  | 

    Cool job!!

    • Shuichi Sakuma 5 years ago  | 

      thx!

  • NicTanghe 5 years ago  | 

    I noticed that wetness attribute on fur is not set with water colision.
    MAybe make an atribute on the geo you use for the sim and raycast it or something.
    (id actually know how to do this since im a first year stud)

  • MartinArya 5 years ago  | 

    nice!

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