Feather Groom Study – Houdini / USD / Solaris
Personal project focused on building a procedural feather grooming workflow in Houdini.
The main focus was improving feather organization, deformation, and scalability while keeping the pipeline USD-friendly for Solaris.
Tools: Houdini, USD, Solaris, Mari, Karma.
Areas explored:
• Procedural feather generation
• Feather deformation workflow
• USD-based asset export
• Lookdev and rendering in Solaris/Karma
Always looking for ways to push the workflow further and improve efficiency for production environments.

Freelancer
Bogota | Colombia

Groom and cfx artist



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