Siggraph 2018
40238 49 8- mzigaib
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- rpdacosta .
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Besides topobuilding on a plane, it also has new shortcut(s) if i'm correct (like closing a hole etc).
I like the idea of using topobuild node as a starting point for development, just last week I used it to retopo something. I liked the experience. The more handy shortcuts they can add to it the better (shortcut uses reminds be a bit of uvlayout software as well which is also a great experience)
I did see in the TAB menu + in the shelve a new ‘vellum’ category + new FEM category : ) Can't wait when it's out.
I like the idea of using topobuild node as a starting point for development, just last week I used it to retopo something. I liked the experience. The more handy shortcuts they can add to it the better (shortcut uses reminds be a bit of uvlayout software as well which is also a great experience)
I did see in the TAB menu + in the shelve a new ‘vellum’ category + new FEM category : ) Can't wait when it's out.
- Doudini
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- anon_user_37409885
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- gfxfx
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- anon_user_89151269
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- anon_user_37409885
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Thanks @rpdacosta those new Polydraw modes look good! i.e. Fill etc
Out of all the new nodes, visible in the TAB menus, the new Winding Order SOP is sounding very important. The paper talks about 1000x speedup for SDF type calculations, which will help enormously.
http://www.dgp.toronto.edu/projects/fast-winding-numbers/fast-winding-numbers-for-soups-and-clouds-siggraph-2018-barill-et-al.pdf [www.dgp.toronto.edu]
USD sounds very nice too, if the Clarisse style speedups come to Houdini. IIRC something like 40x faster for geo loading.
Vellum appears to be a new version of cloth/paper(?)… by the sheer number of nodes… but to paraphrase; once you go Numerion you can't go back. (hopefully an Indie version will be forthcoming)
New Sops:
USD Export
Vellum Config Balloon, Cloth, Grain, Hair, Softbody, Constraints, Pack, Stitch Points, Weld Points, Post Process
Planar Patch from Curves, Plait
Pose Space edit, Space Deform
Winding Order
Extract All Points
Graph Color
Test Geo: Crag
Incidentals:
FEM shelf replaces Cloth
Display Views - Boundaries - separated controls for 3d & UV (with attribute)
Out of all the new nodes, visible in the TAB menus, the new Winding Order SOP is sounding very important. The paper talks about 1000x speedup for SDF type calculations, which will help enormously.
http://www.dgp.toronto.edu/projects/fast-winding-numbers/fast-winding-numbers-for-soups-and-clouds-siggraph-2018-barill-et-al.pdf [www.dgp.toronto.edu]
USD sounds very nice too, if the Clarisse style speedups come to Houdini. IIRC something like 40x faster for geo loading.
Vellum appears to be a new version of cloth/paper(?)… by the sheer number of nodes… but to paraphrase; once you go Numerion you can't go back. (hopefully an Indie version will be forthcoming)
New Sops:
USD Export
Vellum Config Balloon, Cloth, Grain, Hair, Softbody, Constraints, Pack, Stitch Points, Weld Points, Post Process
Planar Patch from Curves, Plait
Pose Space edit, Space Deform
Winding Order
Extract All Points
Graph Color
Test Geo: Crag
Incidentals:
FEM shelf replaces Cloth
Display Views - Boundaries - separated controls for 3d & UV (with attribute)
- rpdacosta .
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- Alexey Vanzhula
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- anon_user_37409885
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rpdacosta .
I did see some of these other nodes as well,
But did not want to point them out here to not discourage SideFX to
publish more “sneak peak” video's in the future : )
Don't worry about it. SESI have a long-standing habit of editing posts to conform anyway… so post away. Anything public is fair game IMO.
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