just want to know if its possible to layer or mix shader (principled shader or mtlx) in karma XPU
thanks
is it possible to layer or mix shaders in karma XPU ?
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You can always go the route the game people go and prep your maps accordingly.
Like: metalness to 1 only where your shiny logo is, the rest being dielectric. Same with the colors etc.
It's nice if you can just have a library of pre-made mats and pop in a couple of layer masks, but without it you can definitely still render really nice materials.
Like: metalness to 1 only where your shiny logo is, the rest being dielectric. Same with the colors etc.
It's nice if you can just have a library of pre-made mats and pop in a couple of layer masks, but without it you can definitely still render really nice materials.
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