Good point. I haven't yet found a comprehensive list in the docs about each and every available tag, with the exception of the ones listed under Built-in Tags.
Reference: https://www.sidefx.com/docs/houdini/ref/windows/optype.html#tags [www.sidefx.com]
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Technical Discussion » SetTags() method
- Hans Palacios
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Technical Discussion » SetTags() method
- Hans Palacios
- 57 posts
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If the
tags()
method returns an empty dictionary, it's likely that it's indicating that no tags have yet been set. You can use setTags()
to specify a custom tag or something like setScriptCallbackLanguage()
, which would then list script_callback_language as one of the tag keys.
Houdini Indie and Apprentice » Accessing attributes from a string
- Hans Palacios
- 57 posts
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Your simplified test case should work if the
f@attr1 = 5.0
is first applied to each vertex in its own Vertex Wrangle and then the next Vertex Wrangle can read the attribute using the 2nd and 3rd lines of code just as you've written them.
Technical Discussion » Parameter missing from UI - particlefluidsurface node
- Hans Palacios
- 57 posts
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That parameter Preserve Bubbles is set up to hide when the Method parameter is set to its default option, Average Position. When the Method is changed to Spherical, then the Preserve Bubbles parameter is made visible. The conditional for the Preserve Bubbles visibility is noted in the Hide When field of the Edit Parameter Interface screenshot.
Technical Discussion » How to disable "show image" in file browser window.
- Hans Palacios
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To disable showing images in file browsers, the following should be able to set the default:
Edit > Preferences > General User Interface
Disable the option Show Images for Image Files in File Browsers.
Edit > Preferences > General User Interface
Disable the option Show Images for Image Files in File Browsers.
Technical Discussion » Density not changing the output visually
- Hans Palacios
- 57 posts
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The screenshots show the IsoOffset with the blue display flag. Instead, enable the display flag on the Volume Wrangle and it should reflect the density change in scene view. I was able to open the .hip file and see view the density change.
Houdini Engine for Unreal » Help! HDA parameters not showing in unreal 4.25.4
- Hans Palacios
- 57 posts
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I've seen similar log outputs before and it turned out that the HDA's parameters had been input into the HDA's Parameter Interface (which would only add them to the instance) rather than the HDA's Operator Type Properties. If this is the case, edit the HDA's parameters by accessing the gear icon and selecting Type Properties to input the parameters that are to be exposed; not the option Edit Parameter Interface.
If the parameters are only applied to the interface with Edit Parameter Interface then they do not show up as exposed in UE4 and the log notes the Bad parameter reference. But if the parameters are input into the HDA using Type Properties, they should be accessible when used in UE4.
If the parameters are only applied to the interface with Edit Parameter Interface then they do not show up as exposed in UE4 and the log notes the Bad parameter reference. But if the parameters are input into the HDA using Type Properties, they should be accessible when used in UE4.
MARDINI Daily Challenge 2021 » IRON HEART WINNERS
- Hans Palacios
- 57 posts
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Well done everyone; phenomenal work!
I had a great time taking on this challenge. It was worthwhile to learn so many new strategies in Houdini, amidst balancing this with work and classes. Many thanks to the SideFX team for the opportunity and I look forward to continuing on my journey through Houdini.
In addition to the contact sheet, here's a link showcasing all of my entries for the challenge: Mardini 2021 Showcase [vimeo.com]
I had a great time taking on this challenge. It was worthwhile to learn so many new strategies in Houdini, amidst balancing this with work and classes. Many thanks to the SideFX team for the opportunity and I look forward to continuing on my journey through Houdini.
In addition to the contact sheet, here's a link showcasing all of my entries for the challenge: Mardini 2021 Showcase [vimeo.com]
MARDINI Daily Challenge 2021 » Day 31 Animation | Elements | Fire
- Hans Palacios
- 57 posts
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MARDINI Daily Challenge 2021 » Day 30 Animation | Elements | Water
- Hans Palacios
- 57 posts
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MARDINI Daily Challenge 2021 » Day 29 Animation | Elements | Wind
- Hans Palacios
- 57 posts
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MARDINI Daily Challenge 2021 » Day 28 Animation | Elements | Earth
- Hans Palacios
- 57 posts
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MARDINI Daily Challenge 2021 » Day 27 Animation | Creatures | Burrow
- Hans Palacios
- 57 posts
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MARDINI Daily Challenge 2021 » Day 26 Animation | Creatures | Perch
- Hans Palacios
- 57 posts
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MARDINI Daily Challenge 2021 » Day 25 Animation | Creatures | Buzz
- Hans Palacios
- 57 posts
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MARDINI Daily Challenge 2021 » Day 24 Animation | Creatures | Eat
- Hans Palacios
- 57 posts
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MARDINI Daily Challenge 2021 » Day 23 Animation | Creatures | Sleep
- Hans Palacios
- 57 posts
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MARDINI Daily Challenge 2021 » Day 22 Animation | Creatures | Crawl
- Hans Palacios
- 57 posts
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MARDINI Daily Challenge 2021 » Day 21 Animation | Creatures | Run
- Hans Palacios
- 57 posts
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MARDINI Daily Challenge 2021 » Day 20 Animation | Worlds | Hidden
- Hans Palacios
- 57 posts
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