JalexMI see kinefx is in houdini 18.0
Hopefully it's announced this week! I hope KineFX has to do with character animation so I can ditch some other programs!
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Houdini Lounge » Isn't it time for some Houdini 18.5 action soon?
- wangguo
- 15 posts
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Technical Discussion » Anyone has a split face VEX function?
- wangguo
- 15 posts
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Houdini Lounge » Performance difference between AttributeVOP SOP and Wrangle SOP?
- wangguo
- 15 posts
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Work in Progress » Volume Deform SOP
- wangguo
- 15 posts
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Houdini Indie and Apprentice » How to subdivide in one UV direction only?
- wangguo
- 15 posts
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Houdini Indie and Apprentice » uniform uv map for a sweep object?
- wangguo
- 15 posts
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rcaudronit's a bug in h16, the nurbs obj can't displayer the uv qiuckshader.
Nobody? I need help. Please.
Houdini Learning Materials » A request for a Masterclass on Mantra Rendering...with focus on refractions.
- wangguo
- 15 posts
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Work in Progress » C++ Wrangle: The Last Frontier In Custom Tool Development From Within Houdini
- wangguo
- 15 posts
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Work in Progress » C++ Wrangle: The Last Frontier In Custom Tool Development From Within Houdini
- wangguo
- 15 posts
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Houdini Learning Materials » Curve Extrude Orientation
- wangguo
- 15 posts
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Houdini Lounge » Auto Parameter Window
- wangguo
- 15 posts
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Technical Discussion » point cloud unshaded
- wangguo
- 15 posts
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Technical Discussion » AttributeVOP, addAttribute problem
- wangguo
- 15 posts
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F Fyou must use bindexport to bind attribute.
Following a tutorial where im setting fuel and temperature attribute in an attribute vop using the add attribute node. However the add attr node in the tutorial is an old version, and the current version appears different.
I'm plugging the values into def value parameter, which im guessing is how to set an attribute. However outside of the attrvop the variables of fuel and temperature contain no points. I've tested it with an expression on a delete and group node, but they cant find points.
I'm guessing im not adding values to the attributes properly?
Attatched scene file if someone can take a look.
Cheers
Technical Discussion » Q h14>rest position VOP
- wangguo
- 15 posts
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circusmonkeyyou can use import point attribute (rest) to do next,you should creat a restposition node in sop rest is a vector attribute. :shock:
Hi,
Attribute VOP > Tab menu > where is the “ rest postion” vop ? Nothing is listed by that name in the menu. Its listed here in the docs
http://www.sidefx.com/docs/houdini14.0/nodes/vop/restpos [sidefx.com]
Rob
Houdini Lounge » Hair in H14 (Speed & control issues)
- wangguo
- 15 posts
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bukithe Screen brush more and more cards, stroke why records, you can delete the record and apply the brush?
you can press 4 and select the guides you want to groom, then choose a tool from the shelf (maybe you will need to ctrl+click)
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