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Technical Discussion » Shader bug? How to get displacement maps(procedural) out of the material builder for use with other shaders?
By Dougie0047,
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- 1250
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By Dougie0047
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Houdini Indie and Apprentice » Licence server may not serve licence
By lefevre,
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- 1320
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By lefevre
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Technical Discussion » Auto fill the scripts fields for Alembic ROP
By Francois Devic,
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- 472
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By Francois Devic
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Houdini Indie and Apprentice » Antigravity Slomo Paint From Speaker fx
By ProceduralFrankie,
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- 978
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By ProceduralFrankie
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Technical Discussion » Ran out of ram during pyro sim
By ouroboros1221,
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- 1201
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By ouroboros1221
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Technical Discussion » Creating an 'Inverted' Wrecking Ball
By pidgyedits,
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- 1314
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By pidgyedits
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Technical Discussion » Assign different camera projections per primitive
By perpen,
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- 927
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By perpen
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Houdini Indie and Apprentice » Convert and export Pyro FX to Particles
By 3Dsoldier,
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- 936
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By 3Dsoldier
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Houdini Indie and Apprentice » Weird Grid Showing in Large Renders
By evanrudefx,
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- 1161
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By evanrudefx
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Technical Discussion » How to build a Layered camera projection material ?
By cgmagic.sunhe,
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- 1249
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By cgmagic.sunhe
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Technical Discussion » uvedit node rotating my biggest uv island when sewing vertices with shared points
By tmishler,
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- 654
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By tmishler
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Houdini Indie and Apprentice » Lincensing issue when upgrading
By Grayjack,
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- 629
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By Grayjack
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News » GDC
By chrishebert,
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- 3552
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By chrishebert
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News » Intro to VFX (Scott Keating)
By chrishebert,
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- 3280
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By chrishebert
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News » New HUGs - London and Munich
By chrishebert,
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- 3453
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By chrishebert
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Technical Discussion » Hrpyc intellisense in Visual Studio Code or VS2017
By Axsolotl,
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- 714
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By Axsolotl
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Technical Discussion » HQ server getting job ID
By Jesin,
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- 1225
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By Jesin
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Houdini Engine for Unreal » lut 1D TO CUBE
By HichemGamehancer,
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- 1695
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By HichemGamehancer
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Houdini Indie and Apprentice » Intersection analysis river
By SophieBoomen,
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- 833
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By SophieBoomen
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Technical Discussion » efficient large scale dense environment fog
By deadalvs,
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- 1166
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By deadalvs