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MARDINI Daily Challenge 2021 » Day 18 Animation | Worlds | Modern
- JonasSorgenfrei
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A little late to the show but here's my entry for modern. The procedural house modelling took some more time then expected at first.
MARDINI Daily Challenge 2021 » Day 28 Animation | Elements | Earth
- JonasSorgenfrei
- 380 posts
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MARDINI Daily Challenge 2021 » Day 25 Animation | Creatures | Buzz
- JonasSorgenfrei
- 380 posts
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Had to fight with some flickering and fireflies, but was interesting to model a character in houdini and rig it with kinefx.
Edited by JonasSorgenfrei - 2021年3月28日 12:55:38
MARDINI Daily Challenge 2021 » Day 24 Animation | Creatures | Eat
- JonasSorgenfrei
- 380 posts
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MARDINI Daily Challenge 2021 » Day 23 Animation | Creatures | Sleep
- JonasSorgenfrei
- 380 posts
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MARDINI Daily Challenge 2021 » Day 22 Animation | Creatures | Crawl
- JonasSorgenfrei
- 380 posts
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MARDINI Daily Challenge 2021 » Day 17 Animation ( + Images since the other thread is giving an error) | Worlds | Sci Fi
- JonasSorgenfrei
- 380 posts
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Would have needed some comp corrections.... and more pixelsamples/denoising
Edited by JonasSorgenfrei - 2021年3月21日 20:00:33
MARDINI Daily Challenge 2021 » Day 20 Animation | Worlds | Hidden
- JonasSorgenfrei
- 380 posts
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MARDINI Daily Challenge 2021 » Day 16 Animation | Worlds | Fantasy
- JonasSorgenfrei
- 380 posts
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MARDINI Daily Challenge 2021 » Day 12 Animation | Nature | Valley
- JonasSorgenfrei
- 380 posts
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MARDINI Daily Challenge 2021 » Day 15 Animation | Worlds | Medieval
- JonasSorgenfrei
- 380 posts
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I planed to do a destruction scene with pyro, but spend all the time on modelling and fracturing the last couple of hours
that i went with this anti gravity sim.
I really start loving the opengl rop node.
that i went with this anti gravity sim.
I really start loving the opengl rop node.
Edited by JonasSorgenfrei - 2021年3月15日 21:56:32
MARDINI Daily Challenge 2021 » Day 10 Animation | Nature | River
- JonasSorgenfrei
- 380 posts
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Took a little longer to sim and render, waterfalls could have been a littler nice and denser
MARDINI Daily Challenge 2021 » Day 14 Animation | Worlds | Ancient
- JonasSorgenfrei
- 380 posts
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MARDINI Daily Challenge 2021 » Day 11 Animation | Nature | Wave
- JonasSorgenfrei
- 380 posts
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A quick test to create a procedural wave,\
unfortunatly didnt turn out as cool as expected.
unfortunatly didnt turn out as cool as expected.
MARDINI Daily Challenge 2021 » Day 13 Animation | Nature | Grass
- JonasSorgenfrei
- 380 posts
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MARDINI Daily Challenge 2021 » Day 9 Animation | Nature | Beach
- JonasSorgenfrei
- 380 posts
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MARDINI Daily Challenge 2021 » Day 8 Animation | Nature | Mud
- JonasSorgenfrei
- 380 posts
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Very belayed entry. First Flip Sim didnt have enough resampling to keep character alive
MARDINI Daily Challenge 2021 » Day 7 Animation | Nature | Stone
- JonasSorgenfrei
- 380 posts
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Paper Scissors Rock (first contact with kinefx, growth and rbd would have need a few more iterations)
Edited by JonasSorgenfrei - 2021年3月7日 23:17:40
MARDINI Daily Challenge 2021 » Day 6 Animation | Motion | Flow
- JonasSorgenfrei
- 380 posts
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Houdini Themed Optical Flow Anim (playblast unfortunatly youtubes compression takes a lot of the detail)
Edited by JonasSorgenfrei - 2021年3月6日 22:11:08
MARDINI Daily Challenge 2021 » Day 5 Animation | Motion | Crash
- JonasSorgenfrei
- 380 posts
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Belayed Entry for Crash (quick ogl render from my laptop this weekend)
Edited by JonasSorgenfrei - 2021年3月6日 11:31:06
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