Refresh textures in viewport won't work
3285 5 0- SreckoM
- Member
- 379 posts
- Joined: 12月 2006
- Offline
- circusmonkey
- Member
- 2624 posts
- Joined: 8月 2006
- Offline
- goldfarb
- スタッフ
- 3455 posts
- Joined: 7月 2005
- Offline
- SreckoM
- Member
- 379 posts
- Joined: 12月 2006
- Offline
- malexander
- スタッフ
- 5161 posts
- Joined: 7月 2005
- Offline
The textures for the viewport are in the GL cache (glcache -c). The ‘texture cache’ is more for raw images, and unfortunately is a bit misleading now. It used to contain viewport textures in H10 and lower.
Ambient Occlusion hasn't been reenabled for the GL3 viewport, and this is on the TODO, but it's relatively a simple task.
Ambient Occlusion hasn't been reenabled for the GL3 viewport, and this is on the TODO, but it's relatively a simple task.
- SreckoM
- Member
- 379 posts
- Joined: 12月 2006
- Offline
-
- Quick Links