in SOPs, I was able to have a
1. texture file name on as an attribute on PRIM.
2. and via using material override, I was able to "change" the texture file on the material.
I was trying to replicate this on SOLARIS, but was having a hard time.
In fact did some research on the forum, sounds like it might not be possible. I am running REDSHIFT.
After searching online forums, I tried the above, but not working. not sure if I have done it wrong, or if it is REDSHIFT issue?
thank you in advance for all your help!