Extract APEX Blendshape Control

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Good morning everyone,
I'm doing some tests with Apex and blendshape.
All good using the "APEX Scene Animate" command and controlling the blendshapes from the Scene View. All good also with the extraction of the skeleton controls with "APEX Control Extract" and the subsequent animation with "Rig Pose".
My problem is that I can't extract the blendshape controls with the "APEX Control Extract" command and I need them to synchronize some audio with deformations.
Where am I going wrong? Thanks

Gianmarco



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It currently only extracts transform objects. Please log an RFE for this (use the Support > Report a Bug/RFE above). I'm not sure useful it will be in practice though. If you want to generate some procedural animation, I think using https://www.sidefx.com/docs/houdini/nodes/sop/apex--channelprimitivesfrommotionclip.html [www.sidefx.com] might be doable in conjunction with https://www.sidefx.com/docs/houdini/nodes/sop/apex--sceneaddanimation.html [www.sidefx.com]
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Thanks Edward.
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