Pierre DesRoberts
Bullfrogger
About Me
専門知識
Freelancer
INDUSTRY
Film/TV
Connect
LOCATION
Ste-Catherine-de-Hatley,
Canada
ウェブサイト
Houdini Skills
INTERMEDIATE
Procedural Modeling | Environments
BEGINNER
Digital Assets | Character Rigging | Motion Editing | Animation | Crowds
Availability
I am currently employed at COGECO
Recent Forum Posts
Hair not rendering 2023年3月16日21:28
Hello again,
I have found my problem, but i don't understand why this happens?
I found that the problem exists until i change one default value in the "Hair Generate" Node.
Under the "render" tab, "hair Generation" appears by default on the "Generate geometry in mantra" setting.
When i change it to "Use SOP geometry", mantra renders the hair without problems.
I hope this can help someone.
I have found my problem, but i don't understand why this happens?
I found that the problem exists until i change one default value in the "Hair Generate" Node.
Under the "render" tab, "hair Generation" appears by default on the "Generate geometry in mantra" setting.
When i change it to "Use SOP geometry", mantra renders the hair without problems.
I hope this can help someone.
LIVE control of HDA parameters in UNREAL 2023年3月16日16:34
Thank you, i will take another approach.
Hair not rendering 2023年3月15日19:22
Hello,
I have Indie 19.5 thru steam, and everytime i try to render hair or fur with mantra, i get " Error: Unable to save geometry for: /obj/myObject_hairgen/RENDER "
Any clues are welcome.
I have Indie 19.5 thru steam, and everytime i try to render hair or fur with mantra, i get " Error: Unable to save geometry for: /obj/myObject_hairgen/RENDER "
Any clues are welcome.