Valdemaras Dzengo
DeKo
About Me
Freelance FX artist.
専門知識
Freelancer
業界:
Advertising / Motion Graphics | Film/TV
Houdini Engine
Availability
I am available for Freelance Work
My Gallery
Recent Forum Posts
Renderman rop errors via pdg local scheduler - [fixed] 2021年2月15日9:57
Is this error has been fixed?
I have the same problem with localsheduler and Arnold shaders.
Houdini 18.5.462, WIN.
I have the same problem with localsheduler and Arnold shaders.
Warning: Bad node type found: arnold::standard_surface in /obj/mat_arnold/arnold_trees_black. Error: Unknown operator on load "standard_surface1.def". Unknown operator on load "standard_surface1.parm". Unknown operator on load "standard_surface1.userdata".
Houdini 18.5.462, WIN.
TOPS localscheduler errors with Arnold shaders 2021年2月11日10:37
Hey guys,
Is there any specific way to force TOPs reading Houdini paths?
I have errors while outputting geo from tops if the scene has Arnold shaders.
Houdini 18.5.462
Windows
Is there any specific way to force TOPs reading Houdini paths?
I have errors while outputting geo from tops if the scene has Arnold shaders.
Warning: Bad node type found: arnold::standard_surface in /obj/mat_arnold/arnold_trees_black. Error: Unknown operator on load "standard_surface1.def". Unknown operator on load "standard_surface1.parm". Unknown operator on load "standard_surface1.userdata". Warning: Bad node type found: arnold::standard_volume in /obj/mat_arnold/arnold_simple_fog. Error: Unknown operator on load "standard_volume1.def". Unknown operator on load "standard_volume1.chn". Unknown operator on load "standard_volume1.parm". Unknown operator on load "standard_volume1.userdata".
Houdini 18.5.462
Windows
Distribute points (randomly) in a mesh with an increase in density towards the center (Points from Volume) 2020年1月31日6:16
I want to render Pyro sim with particles. The usual workflow would be to advect particles by Pyro vel, but as I need only one frame and billions of particles, just looking for a simpler and more efficient way