Liesbeth Levick
Liesbeth_Levick
About Me
Liesbeth Levick is a Character Effects Technical Director at Side Effects Software, focusing on Muscles and Tissues. She studied Astrophysics and then moved on to work in grooming and CFX at animation and visual effects studios in South Africa and Canada. Her production experience includes creating ... more
Liesbeth Levick is a Character Effects Technical Director at Side Effects Software, focusing on Muscles and Tissues. She studied Astrophysics and then moved on to work in grooming and CFX at animation and visual effects studios in South Africa and Canada. Her production experience includes creating tools and workflows for CFX in Houdini and helping transition studios to a Houdini-based CFX pipeline. Her familiarity with both artistic and technical roles drives her to build tools to make the lives of CFX artists easier. less
専門知識
Technical Director
Connect
LOCATION
Toronto,
Canada
ウェブサイト
Houdini Skills
ADVANCED
Hair & Fur | Muscles
Availability
I am currently employed at SideFX
My Badges
SideFX Staff
Since 6月 2024
My Tutorials
My Talks
Recent Forum Posts
H22 Muscle Transfer sucks for bones... 2026年10月8日16:25
I will look at making it more explicit in the docs. I don't think I said it explicity in my talk either, but I assume you've watched my recently released talk on Muscle Transfer? https://www.youtube.com/watch?v=itdoaMumS5k [www.youtube.com]
H22 Muscle Transfer sucks for bones... 2026年10月8日9:55
Your issue is that your source and target bones don't have the same topology. You need to use Otto's bones transferred to Capy as the target bones and Otto's bones as the source bones, or alternatively Capy's bones as the target bones and Capy's bones transferred to Otto as the source bones.
Missing file selection box in biped_setup_target 2026年10月7日10:34
Yes, I also don't see it on Linux. Please submit a bug