Neural X

NeuralX

About Me

just started learning magic of Houdini :)

Connect

LOCATION
ウェブサイト

Houdini Skills

INTERMEDIATE
Fluids
BEGINNER
Procedural Modeling  | Character Rigging  | Animation

Availability

I am available for Freelance Work

Recent Forum Posts

Houdini 22 Sneak Peek 2026年6月12日6:43

Hi Magicans, its my first post on this forum Hello i have my impression from sneak peek:

I love the new UI! The icons have a Blender feeling and the sliders feel like C4D, that's great for quick adaptation for humans and AI agents alike! My wish is for a fully, deeply integrated MCP server with every option included, even rigged characters, so Claude Cowork can animate them. Just check out how it works in Blender with the new model from Anthropic called Fable 5 AMAZING! I want that in Houdini too, please



As for the UI, I hope it's now dynamic and can resize in real time, fitting every need during production. I also wish the playbar at the bottom could handle more than just one object, and that it was possible to scale the UI so it can fit more keyframes from different parts of a character. It's really useful to see the correspondence between frames and lag. The Cascadeur style keyframe area is a great example!



Fireworks recipes and MagicFX are uber COOL! Recipes are always welcome, great for learning proper usage of tools, same with the examples on the website. I sooo much love reverse engineering them for learning purposes.

Voronoi destruction, FUCK YEAH! Proper quad remesh <3

Neural layers in Copernicus are on another level! Thanks for that! Now my dream is to have ComfyUI nodes fully implemented inside Copernicus in Houdini, so it's possible to send them to render farms using... TOPs or something similar You know what I'm talking about

ComfyUI nodes with APIs from model providers, of course. Having it all in one place would be awesome. Some sort of lightweight video editing software, like the one in Blender, would help a lot too. Similar to DaVinci Resolve, but instead of opening Fusion it could open real 3D scenes.

It could speed up the process a lot! So an easy video compositing tool inside Houdini, similar to Copernicus, is on my wish list now One software to rule them ALL — especially with integrated ComfyUI and all the generative AI stuff inside.

Motion Mixer, finally!! LOVE it so much! IK limits and driven keys... man, so many possibilities now! Thanks for that!

Gaussian Splats: animated, relightable, rigged... absolutely MAGIC!! It's next level! I only hope for easy export to Unreal Engine, especially the animated and rigged ones.
I hope generating splats in Houdini also works with third-party renderers like Octane?

It would also be cool to change materials and hand paint splats with materials, colors, and other values, e.g. paint a palm silver and render it with fully raytraced reflections. Painting and changing materials would be great; I hope it'll be implemented in the next release

So far I'm VERY excited about this release, especially the new UI, GSplats, and the animation enhancements. THANK YOU SideFX Team for your hard work! Love you all!




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NeuralX