Scott Martin

Pixelised

About Me

専門知識
Generalist
業界:
Advertising / Motion Graphics

Connect

LOCATION
Plymouth, United Kingdom
ウェブサイト

Houdini Engine

ADVANCED
Lighting  | Realtime FX
INTERMEDIATE
プロシージャルワークフロー  | Environments  | Digital Assets  | キャラクタ & アニメーション  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Solaris  | Karma  | Fluids

Availability

I am available for Freelance Work

Recent Forum Posts

Expose SOP Parameters in Solaris? 2025年1月25日10:56

Thanks for giving that info, I wouldn't have thought about a separate pane.

Do you know of a better way of doing this then? I guess I'm used to working in SOP mode due to using OR / RS in the past, however, I really want to drive down subscriptions hence going for Karma as my choice of render engine.

I would love to avoid the lag of writing to disk via this route, maybe for the next part of the project I can implement that, but is there definitely a way of doing so, I do get frustrated with the lag. At the moment, I can easily animate in the SOPS environment for this phase of development, do you know of any good tutorials or even have suggestions yourself?

Cheers

Scott

Expose SOP Parameters in Solaris? 2025年1月25日3:25

Hi all,

It's not often I visit these forums but I'd love to know if this is possible, basically I've been creating some illustrations of dancing ribbons, it's not dynamic, but I control various elements within the SOP build.

This is all fine when using OR to render as I can remain in the SOP context. However, I have shifted the project over to Karma / Solaris. With that, when in the Stage context I cannot access the SOP CTRLS anymore, is there a way of importing those pre-made CTRLS into the Solaris environment? I hope this makes sense!!!

My CTRLS are exposed:



When in Solaris I would love to tweak in the Stage context?

Karma XPU (H20) vs Redshift 2023年11月20日15:03

I'm also trying to transition away from the Maxon licensing system, used to use C4D, moved to Houdini. Use Redshift but can't quite move away just yet. I think for the freelancer it is a hard transition as Karma / USD would appear to be for the large scenes and not the archetypal motion piece.

I am persisting as my license of RS runs out in March and I really hope to go over to XPU, but it isn't as full featured or efficient as RS. After all RS has been going some years and has a dedicated team to just rendering. Fair play to the H guys and Karma team.

Along with another thread, just remember to tick "Render all as one process" if you are rendering multiple frames. I think the fact RS isn't available to H20 just yet means more and more people are trying Karma.