Ali Al-Tobi

altobi

About Me

I’ve been working in VFX and CGI since 2008, starting with freelance projects before moving on to major feature films and TV series. Over the years, I’ve worked as a CG generalist, FX technical director, and VFX supervisor, taking on roles from artist to lead and supervisor.
専門知識
Technical Director
業界:
Film/TV

Connect

LOCATION
Oslo, Norway, United Kingdom
ウェブサイト

Houdini Engine

ADVANCED
プロシージャルワークフロー  | Environments  | Digital Assets  | Cloth  | Solaris  | Mantra  | Karma  | Lighting  | Pyro FX  | Fluids  | 説明  | VEX
INTERMEDIATE
Crowds  | Realtime FX  | Python

Availability

Not Specified

チュートリアル

obj-image Beginner
Cinematic Procedural Environments

Recent Forum Posts

Cinematic Procedural Environments in Houdini with Karma 2025年6月13日9:06

Here's a free episode from the course that you can watch today:

In this video we learn how to detangle curves procedurally in a smooth way and then create and HDA out of the tool so we can reuse it in other places.



Cheers,

Ali

Cinematic Procedural Environments in Houdini with Karma 2025年5月14日6:12

Hey everyone,

I wanted to share something I’ve been working on for a while now—a full cinematic environment built entirely in Houdini using procedural workflows. It started as a personal challenge to explore how far I could push Houdini in building a detailed, stylized world, and it eventually turned into a full course now available on CGCircuit.

Here's the scene with a breakdown:



Throughout the process, I created a set of custom HDAs to speed things up and make parts of the workflow reusable—especially for things like modeling complex trees, managing detail, and cleanup. The focus was on staying flexible while keeping things procedural and controllable. The scene leans toward cinematic quality, so it's definitely heavy, but built with scalability and iteration in mind. Karma was used for rendering, and the final comp was done in Nuke.

If you're interested in how it came together—or just want to check out the course, you can find the link in in both videos above (in the description on youtube). Otherwise you can always just go to CGCircuit and find it there.

Here's the course overview:



Happy to answer questions or just chat about workflow ideas if you’re working on something similar!


Cheers,
Ali

Vulkan Viewport and macOS silicon ? 2024年7月11日14:47

Yea I'm very disappointed in the lack of support for Apple Silicon..