Andy Probst

andyxor

About Me

専門知識
Developer
INDUSTRY
VR

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LOCATION
Germany
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Houdini Skills

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Recent Forum Posts

Houdini Niagara Updates 2020年6月16日6:59

Hi everyone,

i´m doodling with Houdini and Ue4 and got the demo´s above working, thanxx for the great videos which helps me to get started !!

Now i try to export some debris particles to ue4 but the problem is that
i it seems that i also got the points of my static-collision meshes exported, when i try to
import the hbjson into UE4, the result is a crash of unreal.

I added the “niagara-rop exporter-node” to my debris-dopimport-node, not sure if´s the right way todo.


When i deactivate the static-collision meshes in the debris-sim it seems to work(but my particles-sim is strangely rotated in ue4).

I´m new to houdini, i´m sure i do alot things wrong …
Any help would be nice

Bye, Andy