Konstantin Gorskov
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Recent Forum Posts
How to separate output into several meshes 2022年10月1日12:19
Got it, thanks! Will try
How to separate output into several meshes 2022年9月23日4:51
Hi! I have almembic file with different spline. I am looping though it, and generating different meshes for each spline, merging in the end. As you can see on screenshot, each mesh has its own output name.
BUT!
In the Unreal, I can see only 1 gigantic mesh. But "unreal_output_name" are different, I expected different meshes to be outputed.
Is it a bug?
I am using Unreal 5.0.3,
Houdini 19.5.38 and corresponding plugin to match this version
BUT!
In the Unreal, I can see only 1 gigantic mesh. But "unreal_output_name" are different, I expected different meshes to be outputed.
Is it a bug?
I am using Unreal 5.0.3,
Houdini 19.5.38 and corresponding plugin to match this version
Alembic Splines to Unreal - is it working? 2022年6月26日17:38
Hey! I have this file, with some geometry and splines I exported from 3Ds Max as Alembic. Inside Houdini, I can visually see splines and geometry spheres.
But when HDA imported into Unreal, only spheres are visible, no splines.
I guess plugin is not supporting that yet? And I need somehow manually resample all splines into curves inside Houdini or something first?
But when HDA imported into Unreal, only spheres are visible, no splines.
I guess plugin is not supporting that yet? And I need somehow manually resample all splines into curves inside Houdini or something first?