Tom Cushwa

cushwa

About Me

New York based artist
専門知識
Freelancer
INDUSTRY
Advertising / Motion Graphics

Connect

LOCATION
Palenville, United States
ウェブサイト

Houdini Skills

ADVANCED
Procedural Modeling
INTERMEDIATE
Digital Assets  | Character Rigging  | Animation  | Hair & Fur

Availability

Not Specified

Recent Forum Posts

Time to dump Orbolt? 2024年3月15日18:59

Orbolt is a horrible and frustrating user experience. It reflects badly on SideFX. A new comer to Houdini software will assume (as I did) that it was maintained and endorsed by SideFX. I guess this is not the case but it is still part of the asset library which sure looks like it is part of the Houdini software. This needs to change as it is very confusing to new users.

How to quickly move pivot to object center in LOP? 2024年2月10日12:31

Tim Crowson
With your object selected in the Scenegraph, if your cursor is over the Scene Viewer when you drop down the Transform LOP, it will auto-set this pivot to center on the object.



I have not been able to get this technique to work in H20.

Houdini 20 Rumors 2022年11月5日13:29

biborax
my H20 expectation list:
tutorials, tutorials,and tutorials and courses, and especially recent ones, to learn Houdini correctly.
Notably to learn how to use karma...
and maybe an evolution of modeling tools, so that people use houdini for modeling and not just VFX.



I have heard rumors that Sidefx is working on a new "QuadRemesher" of their own. Good!. Many Many things are happening in the modeling area in world of computer graphics. Adobe is coming out with a modeling package and there have been other new apps the are also based on Signed Distance Field tech such as womp3D. Houdini has such great voxel manipulating technology but it has not coalesced into a decent workflow. The KineFX workflow has so much possibility for areas other than just rigging and animation. It could be the basis for an amazing SDF sculpting workflow if there was the will to do it. Houdini feels as though it is being left behind in this area. Sculpting is becoming MORE important to contemporary workflows.. not less important. I hope that Houdini 20 sees progress in this area.