Tom Cushwa

cushwa

About Me

New York based artist
専門知識
Freelancer
業界:
Advertising / Motion Graphics

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LOCATION
Palenville, United States
ウェブサイト

Houdini Engine

ADVANCED
プロシージャルワークフロー
INTERMEDIATE
Digital Assets  | キャラクタ & アニメーション  | Animation  | Hair & Fur

Availability

Not Specified

Recent Forum Posts

Edit Curve With Lock Length, Like Maya 2025年1月31日15:57

Sorry for the Necropost but this feature should be built into the Curve node! I am building a setup and I ran into this same problem. I see that there are some rather complex workarounds posted back in 2007! but this is a problem that should be easy...Or has this been solved? If so, Please let us know how. thx

Modeler 2025 2024年9月23日12:29

Congratulations Alexey on the new release!.. After working with the new Modeler for the last couple of days I can say that this feels like a MAJOR release for Modeler. Going from the Launcher menu system to the Radial menu system is going to result in huge speed increases. This also means that everyone can customize the interface to suit their own needs much more easily. This is BIG. And I haven't even TRIED the new tools that have been introduced in Modeler2025 yet! The new Patch tool looks amazing. Modeler is going to be a must have plug-in for anyone doing Retopology in Houdini.. That's for sure. I am looking forward to working with Modeler2025.

Enabling Caustics with XPU 2024年7月12日10:49

Have there been any improvements to Karma XPU refractive caustics in H20.5? I have a client who won't even think about rendering in Karma until the refractive caustics are top notch! We are doing all cosmetics and glass. Refractive caustics are super important in that particular market.